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Personal project · Playable preview

Super-Pirate

A playable slice of the first zone, Carados: sail, fight ships and monsters, use your skills and level up. The shop, shipyard and quests are saved for the full game.

  • C#
  • Unity 2D
  • Game design
  • Applied AI

~81 MB download the first time

Super-Pirate · preview · Unity 6

Before you set sail

  • Made for desktop

    The game uses mouse and keyboard and has no touch controls.

  • Sound after the first click

    Browsers only allow audio after you interact with the page.

  • Heavier first load

    After the first time, your browser caches the game.

  • Progress saved in your browser

    The game saves automatically every 30 seconds, in this browser only. Private windows do not keep progress.

Controls

Click the sea
Sail to that point
Click an enemy
Select target
Space
Toggle attack
1 –7
Skills
I
Inventory
P
Profile and skill tree
Esc
Menu